Abstract
Sound spatialization is a technique utilized in diverse musical genres as well as in soundtrack production for films and videogames. In this context, specialized software have been developed which allow for the design of sound trajectories that we have classified as (a) basic movements or Image Schemas of Spatial Movement and (b) archetypal geometric figures. The aim of this study is to evaluate the perceptual recognition of some of these sound trajectories. An experiment was designed which consisted in listening to auditory stimuli and associating them to the mentioned categories of spatial movement. The results suggest that, in most cases, the ability to recognize moving sound is hindered when there are no visual stimuli present. Moreover, the results indicate that archetypal geometric figures are rarely perceived as such, and that the perception of sound movement in space can be organized in three spatial dimensions, Height, Depth and Width, as the literature on sound localization also confirms.
Original language | English |
---|---|
Title of host publication | ICMC 2021 - Proceedings of the International Computer Music Conference 2021 |
Editors | Rodrigo F. Cadiz |
Publisher | International Computer Music Association |
Pages | 281-288 |
Number of pages | 8 |
ISBN (Electronic) | 9780984527496 |
State | Published - 2021 |
Externally published | Yes |
Event | 2021 International Computer Music Conference, ICMC 2021 - Santiago, Virtual, Chile Duration: 2021 → 2021 |
Publication series
Name | ICMC 2021 - Proceedings of the International Computer Music Conference 2021 |
---|
Conference
Conference | 2021 International Computer Music Conference, ICMC 2021 |
---|---|
Country/Territory | Chile |
City | Santiago, Virtual |
Period | 25/07/21 → 31/07/21 |
Bibliographical note
Publisher Copyright:© 2020 Federico Schumacher et al.
ASJC Scopus subject areas
- Music
- Computer Science Applications
- Media Technology